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Under Consideration for 6000.0.X

Votes

0

Found in

6000.0.19f1

Issue ID

UUM-80052

Regression

Yes

The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in the git diff when building a Player

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How to reproduce:
1. Create a new empty project in your repository
2. Create a scene
3. Add the “Universal RP (com.unity.render-pipelines.universal)“ package to the project
4. Create a Universal Render Pipeline Asset and add it to the “Edit/Project Settings/Graphics/Default Render Pipeline“
5. Commit the project state
6. Make a standalone Build
7. Click on “File/Save Project“
8. Commit the project state
9. Repeat the steps 6 through 8
10. Observe the git diff

Alternative reproduction:
1. Create a new 3D URP template project in your repository
2. Create a scene
3. Commit the project state
4. Make a standalone build
5. Click on “File/Save Project“
6. Commit the project state
7. Repeat the steps 4 through 6
8. Observe the git diff

Expected result: “UniversalRenderPipelineGlobalSettings.asset“ is unchanged in the git diff
Actual result: “UniversalRenderPipelineGlobalSettings.asset“ is changed in the git diff

Reproducible with: 2023.3.0a14, 6000.0.19f1
Not reproducible with: 2021.3.43f1, 2022.3.46f1, 2023.3.0a13

Reproducible on: macOS 14.6.1 (Intel), macOS 14.6.1 (Reporters)
Not reproducible on: No other environments tested

Notes:
- Reproducible with standalone build (MacOS standalone) also VisionOS build
- Issue reproduces with both an empty and non-empty Scene list
- Tested regression for each version with a new repository and a new project

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