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[TextMeshPro] ArgumentException error is thrown on creating Sprite Asset...
ArgumentException error is thrown on creating Sprite Asset in Sprite Importer window. Steps to repro: 1. Open the attached project.... Read more
[Visual Effect Graph] Collapse view of "Angle.XYZ over Life" block is ge...
Other curve angles which are not attached are visible and overlaps with an attached angle when "Angle.XYZ over Life" block is colla... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce: 1. Open the attached project 2. Go to the Assets-> Sprites folder 3. Select any sprite-> go to Import settings in... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more
Lag when using AssetPicker
500-1000ms lag when typing in Asset Picker search on large projects. As search is performed immediately, this lag happens on each ty... Read more
[Visual Effect Graph] Suitable Contexts drop-down is overlapping with it...
On zooming "Subgraph Block" in or out, "Suitable Contexts" drop-down is overlapping with its title, refer attached screenshot. Step... Read more
[Profiler] Profiler view mode changes on increasing/decreasing Frame cou...
Profiler view mode changes on increasing/decreasing Frame count value in the Preference window Steps to repro: 1. Create a new proj... Read more
[Audio] Vorbis Compression Format Quality Text field in Audio Import Set...
"Quality" property under "Vorbis" Compression Format In Audio Import Settings does not validate certain inputs. following are the va... Read more
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce: 1. Opens user's attached project 2. Build it 3. Run it on Android a device 4. Notice how the Cubes in the Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset