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0
votes
Fixed

[Visual Effect Graph] Derivatives drop-down icon is overlapping with its...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

Derivatives drop-down icon is overlapping with its text from "Cellular Noise 3D" Node, refer attached screenshot Steps to repro: 1.... Read more

0
votes
Fixed

[IMGUI] Unable to change Size & Offset value in Tiling Settings due to S...

IMGUI

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Sep 27, 2019

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Version/s: 2019.3.0b5

Unable to change Size & Offset value in Tiling Settings due to Shrinked input field in Terrain Layer Settings. Steps to repro: Open... Read more

0
votes
Fixed

[iOS 13] If the Keyboard is brought up and the Device goes to sleep afte...

iOS

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Sep 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "KeyboardTest-2018.4.8.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode proje... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer att... Read more

0
votes
Fixed

[Preset] On assigning Rigid Body to the Configurable Joint Preset throws...

Asset - Importers

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Sep 27, 2019

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Version/s: 2019.3.0b5

On assigning Rigid Body to the Configurable Joint Preset throws "ArgumentException" and Preset becomes unusable Steps to Reproduce:... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

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Sep 27, 2019

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Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more

0
votes
Won't Fix

[UWP][19.2] Build fails when using Burst with Mixed Reality Toolkit

Universal Windows Platform

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Sep 27, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project Results: Build will fail with a Burst c... Read more

0
votes
Fixed

[XR][OpenGL] A non system-generated input signature parameter (BLENDINDI...

XR SDK

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Sep 27, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps: 1. Open attached project 2. Make sure target platform is set to Android 3. Player Settings -> XR Settings -> enable "Vi... Read more

1
votes
Fixed

[MacOS] VideoPlayer.frameReady event doesn't prepare a new frame when th...

Video

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Sep 27, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project (case_1187256-Project.zip) 2. Open the SampleScene from the Scene folder 3. Enter the... Read more

9
votes
Fixed

Skinned Mesh Renderer Bound gizmos are offset/rotated, cloth mesh is dis...

Physics

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Sep 27, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Issues cloth component and prefab.zip" and scene "SampleScene" 2. Test the issues liste... Read more

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