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[Visual Effect Graph] Derivatives drop-down icon is overlapping with its...
Derivatives drop-down icon is overlapping with its text from "Cellular Noise 3D" Node, refer attached screenshot Steps to repro: 1.... Read more
[IMGUI] Unable to change Size & Offset value in Tiling Settings due to S...
Unable to change Size & Offset value in Tiling Settings due to Shrinked input field in Terrain Layer Settings. Steps to repro: Open... Read more
[iOS 13] If the Keyboard is brought up and the Device goes to sleep afte...
To reproduce: 1. Download attached "KeyboardTest-2018.4.8.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode proje... Read more
[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...
NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer att... Read more
[Preset] On assigning Rigid Body to the Configurable Joint Preset throws...
On assigning Rigid Body to the Configurable Joint Preset throws "ArgumentException" and Preset becomes unusable Steps to Reproduce:... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more
[UWP][19.2] Build fails when using Burst with Mixed Reality Toolkit
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project Results: Build will fail with a Burst c... Read more
[XR][OpenGL] A non system-generated input signature parameter (BLENDINDI...
Repro steps: 1. Open attached project 2. Make sure target platform is set to Android 3. Player Settings -> XR Settings -> enable "Vi... Read more
[MacOS] VideoPlayer.frameReady event doesn't prepare a new frame when th...
How to reproduce: 1. Open the attached project (case_1187256-Project.zip) 2. Open the SampleScene from the Scene folder 3. Enter the... Read more
Skinned Mesh Renderer Bound gizmos are offset/rotated, cloth mesh is dis...
How to reproduce: 1. Open attached project "Issues cloth component and prefab.zip" and scene "SampleScene" 2. Test the issues liste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The USS cursor style property is not applied when it is set for the root VisualElement
- [Player Settings] [Common] [Optimization] - Setting 'Preload Assets' throws parser error
- Editor crashes on physx::shdfnd::internal::HashBase or freezes when instantiating a lot of GameObjects
- Audio Source stops playing when moved to a scene with LocalPhysicsMode.Physics2D Parameter
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown in the Play Mode when the project is reopened with a Prefab GameObject selected in the SerializedField