Search Issue Tracker
Fixed in 1.0.0-preview.7
Votes
0
Found in [Package]
1.0.0-preview.3
Issue ID
1270242
Regression
No
[UI Toolkit] Toolbar Toggle acts as a regular button and Toolbar Toggle's value doesn't change on click
How to reproduce:
1. Open the user's attached "Bug Test.zip" project
2. Go to Tools -> Test Window
3. Press the "Toggle" button once
Expected result: The button acts as a Toolbar Toggle, Toolbar Toggle's value gets set to true on click, the label of the button doesn't get selected
Actual result: The button acts as a regular button, Toolbar Toggle's value doesn't change on click, the label of the button gets selected
Reproducible with: 1.0.0-preview.3 (2019.4.9f1, 2020.1.3f1, 2020.2.0a21)
Could not test with: 2018.4.26f1 (UI Builder is not available)
Note:
- In 2020.2.0a21 the behavior is a bit different than in the other two streams (2019.4, 2020.1), toggling off/on is working, but the label is still getting selected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
- The options modal for which type of Tilemap to create isn't drawn when it has been previously closed until the user moves their cursor
- There are 2 Overlay Menus present in the Tile Palette Window
- Unable to change the Shadow Map resolution for lights via Inspector when 'preserveCachedShadow' is enabled
- Adaptive Probe Volumes are not loaded when Adaptive Light Probes are exported via Asset Bundles and opened on another project
Loden_Heathen
Feb 01, 2021 12:11
This is corrected in 2020 and needs to be backported to Unity 2019 LTS if Unity wants Asset Developers to adopt the UI Toolkit.
Unity Asset Developers live on the oldest supported LTS version of Unity in order to support the widest range of Unity Game/App Developers. Thus you need to be keeping the Unity Editor of the oldest LTS as bug free as possible understandably where that doesn't adversly impact Game/App developers.
I have been told that Unity will not back port the fix for this to 2019 ... that means UI Toolkit is a no fly zone untill at the earlist 2020LTS becoming the oldest LTS supported so around 2022 or 2023 as I understand.