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Duplicating a Prefab instance in the Scene will cause instances of the s...
How to reproduce: 1. Open the user's attached "copy.zip" project 2. Open the "SampleScene" Scene 3. Expand all the GameObjects in th... Read more
Java Exception are using multiple lines in the console instead of being ...
Steps to reproduce: 1. Open attached project "case_1269685.zip" 2. Build project on Android 3. Build fails Expected results: Java-... Read more
Deployment to HoloLens fails when Deploying app through Windows Device P...
How to reproduce: 1. Open the attached "hl2test.zip" project 2. Build to UWP (with ARM64, via Device Portal) Expected result: Build... Read more
Generated lightmap has blocky artifacts when a Mesh is using generated l...
How to reproduce: 1. Open the attached project named "odd_baked_gi_on_model01.zip" 2. Open the Scene01 3. Bake the Lighting 4. Obser... Read more
HDRP Config package version does not match the HDRP version after upgrad...
How to reproduce: 1. Create an HDRP Template project 2. Click Window -> Render Pipeline -> HD Render Pipeline Wizard 3. Select HDRP ... Read more
[ADBV2] Editor enters an endless RefreshV2(NoUpdateAssetOptions) loop wh...
How to reproduce: 1. Open user-submitted project 2. Once the project is loaded, open the Assets/GUI/ScenePrefabs folder Expected re... Read more
[3D Game Kit] "PrefabStage does not contain definition for assetPath" er...
How to reproduce: 1. Create a new 3D project 2. Go to the Asset store in a browser (Make sure you are logged in) 3. Search "3D Game ... Read more
[Shadergraph] Matrix Split and Matrix Combine shadergraphs in Shadergrap...
Does not happen in 9.x.x/Release May affect other shadergraphs, but could not reproduce in fresh shadergraph. Severity 1 in case it ... Read more
GUI.Button and GUILayout.Button stay in the normal GUIStyleState even wh...
How to reproduce: 1. Open the user's attached "GuiButtonStyle2019.4.7f1.zip" project 2. Open the "SampleScene" Scene 3. Open the "Te... Read more
Draging and dropping private vaiables in the explorer can cause C code g...
The user has the ability to move private variables via drag and drop. If you drag and drop one variable on top of another it will br... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered