Search Issue Tracker
Fix In Review for 11.0.0
Fixed in 10.2.0
Votes
6
Found in [Package]
10.x.x
Issue ID
1268911
Regression
No
URP has no gamma correction for LightProbes
How to reproduce:
1. Open attached "1268911.zip" and Scenes/SampleScene scene
2. Navigate to Edit/Project Settings/Player
3. Set Other Settings/Color Space to Gamma
4. Observe the Scene view
Expected result: Realtime and Light Probe Lighting is rendered properly
Actual result: Realtime and Light Probe Lighting is too dark
Reproducible with: 7.5.1 - 10.1.0(2019.4.13f1, 2020.1.11f1, 2020.2.0b10, 2021.1.0a3)
Could not test with: 2018.4.27f1(URP is not supported)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
IndieFist
Sep 21, 2020 08:45
Items using light probes are too dark.