Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0a16
Issue ID
1268879
Regression
Yes
[iOS] Empty project freezes when getting you go back and forth between mainscreen and app for a few times
How to reproduce:
1. Build & Run scene 'Main Scene' on iOS
2. Go to mainscreen and go back to app (x3)
3. See that the cube is no longer spinning, therefore it is frozen
Reproducible using: 2020.2.0a21 (b6067c3484fc), 2020.2.0a16 (5a1f66dd0d56)
Not reproducible using: 2020.2.0a15 (86048ae4b4bd), 2020.2.0a14 (73960b2166c6)
Devices used:
iPhone 11 Pro, iOS: 13.5.1
iPhone SE 2nd gen, iOS: 13.4
iPhone 6, iOS: 12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b1