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0
votes
Duplicate

[IMGUI] Dropdown window does not get open and close with the same mouse ...

IMGUI

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Jul 31, 2020

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Version/s: 2020.2.0a19, 2020.2.0a20

In the Inspector window, when the Dropdown window opens with the left mouse click button, then it does not get closed with the same ... Read more

0
votes
Fixed

The first frame in the animation clips timeline is not aligned to the le...

Animation

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Jul 31, 2020

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Version/s: 2018.4.26f1

To reproduce: 1. Open the attached project "New Unity Project (3).zip" 2. Select Handgun_fbx_7.4_binary 3. In the inspector window s... Read more

0
votes
Fixed

[2D] Null reference exception thrown on changing values of a material wh...

2D

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Jul 31, 2020

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Version/s: 2020.2.0a7, 2020.2.0a20

Null reference errors are thrown if custom material properties are changed while the animation window is open Steps To Reproduce: ... Read more

0
votes
Duplicate

[Bug Reporter] "Connection closed" error window is thrown when uploading...

Bugreporter

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Jul 31, 2020

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Version/s: 2018.4, 2019.4.6f1, 2020.2

Reproduction steps: 1. Download the project from the included link 2. Open a separate new or existing project 3. Go to Help -> Repor... Read more

0
votes
Fixed

[ParticleSystemForce] Properties dropdown icons present under Particle S...

Visual Effects - Legacy

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Jul 31, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a20

After creating Particle System Force Field, In Inspector window 'Direction', 'Gravity', 'Rotation' and 'Drag' properties dropdown ic... Read more

5
votes
Fixed

Building a project crashes when a Script Component has serialized array ...

Scripting

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Jul 31, 2020

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Version/s: 2018.4.25f1, 2019.4.3f1, 2020.1.0b15, 2020.2.0a16

How to reproduce: 1. Open the attached project (NamedPropertyBug.zip) 2. Click File -> Build and Run Expected result: the project b... Read more

0
votes
Won't Fix

[shuriken] multiple instances of sub emitter are created with the same n...

Visual Effects - Legacy

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Jul 31, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a20

while creating and assigning Particle system as Sub Emitter, When multiple times same Particle system is created and assigned as Sub... Read more

1
votes
Fixed

Crash when calling new Texture2D(16384, 16384, TextureFormat.RGBAFloat, ...

Texture

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Jul 31, 2020

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Version/s: 2018.4, 2019.4, 2019.4.6f1

How to reproduce: 1. Open attached project "Case_1267258" 2. In the Menu Bar click Test -> Crashtest 3. If the crash does not occur,... Read more

0
votes
By Design

[URP 2D Renderer] ParticleSystem Color settings doesn't work with Partic...

Package: Scriptable Render Pipeline Universal

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Jul 31, 2020

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Version/s: 9.0.0-preview.35

How to reproduce: 1. Open attached project "ParticlesLitBug.zip" and scene "SampleScene" 2. In Hierarchy window, select Particle Sy... Read more

0
votes
Fixed

[IL2CPP]False variable values are received from delegates when delegates...

IL2CPP

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Jul 31, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open users' attached project "TestRefDelegate.zip" 2. Build it using IL2CPP scripting backend 3. Notice that... Read more

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