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Updating FBX Animation from 5.5 to 5.6, 2017 causes a lot of errors. Dis...
How to reproduce:1. Download attached project files2. Open "Broken anims" Scene3. Enter Play Mode Expected result: FBX animation sho... Read more
Horizontal Billboard particles normals are not facing up
How to reproduce:1. Download attached project files and open "Scene" Scene2. Enter Play Mode3. Change Pont Light Transform Y positio... Read more
[iOS] [IL2CPP] IL2CPP error for method 'System.Void System.Data.Constrai...
Reproduction Steps:1. Open User's project2. Build for iOS3. Editor either crash or throw errors: Expected behaviour: Successful buil... Read more
[iOS] Player crashes after changing screen orientation for a lot of time...
Screen orientation is changed to Landscape or Portrait every 1 seconds by script. After 500 - 15000 times iOS Player crashes.Screen ... Read more
[Android][Vulkan] Application crash if Graphics API is set to Vulkan/Ope...
Steps to reproduce: 1) Download attached project 'AndroidCrashRepo.zip' and open in Unity2) Make sure Development Build and Autoconn... Read more
NavMesh.CalculatePath.corners return 0 when outside of the NavMesh area ...
Reproduction steps:1. Download project "PathApagar.zip" and open in Unity2. Enter Play mode3. Select Navigation4. Chose object "dest... Read more
[Android] UnityWebRequest does not recieve all the Set-Cookie header data
How to reproduce:1. Open user provided project2. Build and deploy to device3. Launch node server using the provided 'server_http.js'... Read more
[Trails] Generate Lighting Data throws console errors and visually glitches
Repro steps:1. Open scene 1 from the attached project.2. Select one of the particle systems, and tick "Generate Lighting Data" in th... Read more
[AW] Last key does not respect previous key's type
A key created after the last key, no longer respects the previous key's type.In this case, all my keys are linear, but when I add an... Read more
Assert in play mode when Culling Type is set to "Based on Renderers" (m...
Reproduction steps:1: Open scene "BlastLevelScene"2: Press play3: Wait till animation loop ends or Disable/Enable "MetaGameRoot".4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved