Search Issue Tracker

4
votes
Fixed

Assertion failed on expression: 'verts.size() > 0" is shown when NavMesh...

AI Navigation

-

Aug 23, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (NAVMESH ASSERTION.zip)2. Open "test" scene3. Enter Play mode4. Observe the ... Read more

0
votes
Fixed

[iOS] [WWW] [.Net 4.6] Webclient on iOS throws an exception that URI pre...

WebRequest

-

Aug 23, 2017

-

Version/s: 2017.1.0p4

Reproduction Steps:1. Open User's Project2. Open "Main" scene3. Select iOS Platform4. Build and deploy to iOS device5. Pick "WebClie... Read more

0
votes
Fixed

Unity crashes when undoing the deletion of UI object that was a part of ...

uGUI

-

Aug 23, 2017

-

Version/s: 2017.2.0b8

Reproduction steps:1. Open project ("Reproj project").2. Drag prefab "Canvas" to the scene.3. Delete gameobject "Text" from Canvas t... Read more

0
votes
Fixed

Copying and pasting keyframes in Animation window mixes up their values

Animation

-

Aug 23, 2017

-

Version/s: 2017.2.0b8

To reproduce: 1. Open the project, attached by the user (TEST2.zip)2. Open "anim" scene3. Select Cube in the Hierarchy4. In the Anim... Read more

0
votes
Fixed

[Tilemap] Gameobject attached to the tile is not removed from Tilemap pa...

2D

-

Aug 23, 2017

-

Version/s: 2017.2.0b7

How to reproduce:1. Download attached project files2. Open "Test" Scene3. Try to delete one of these tiles Expected result: GameObje... Read more

0
votes
Fixed

[Regression] UI elements are rendered at old position after enabling ina...

uGUI

-

Aug 23, 2017

-

Version/s: 2017.1.0f3

To reproduce:1. Open the "SceneMenu" scene in the user-provided project2. Enter the Play mode3. In the Scene, note that MenuUI/Boxes... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

-

Aug 23, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more

4
votes
Fixed

After Facebook support installation Standalone build finishes with errors

Facebook Gameroom

-

Aug 22, 2017

-

Version/s: 5.6.3p1

How to reproduce:1. Create empty project file (notice that Facebook support should be installed later)2. Try to build it on standalo... Read more

0
votes
Fixed

Split timeline clip easing in resets from the origin instead of current ...

Timeline

-

Aug 22, 2017

-

Version/s: 2017.1.0p4

Steps to reproduce:1. Create new project2. Create an object to animate (a Cube is fine) and a Timeline controller for it3. Record a ... Read more

0
votes
Fixed

[OSX] WebRequestUtils.MakeInitialUrl causes CPU spikes

WebRequest

-

Aug 22, 2017

-

Version/s: 2017.1.0p4

To reproduce:1. Open project attached by QA on computer with OS X2. Open "main" scene3. Open profiler tab, enable record and deep pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.