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0
votes
Not Reproducible

[Quest][UniversalRP] Crash when getting XR application out of focus a fe...

Package: Scriptable Render Pipeline Universal

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Aug 27, 2020

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Version/s: 10.1.0 - preview.11

1. Open attached project2. Build to Quest3. Launch application on Quest4. Get application out of focus a few times (go back to menu ... Read more

1
votes
By Design

GameObjects are not visible after entering Play Mode when calling the Co...

Package: Scriptable Render Pipeline Universal

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Aug 26, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the attached project's Scene labeled "New Scene"2. Observe the Cubes in the Game View3. Enter the Play Mode... Read more

0
votes
By Design

[tvOS] Screen.safeArea returns incorrect result

tvOS

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Aug 26, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps:1. Open project in "SafeArea.zip"2. Open "SampleScene.unity" and build the project for tvOS3. Deploy the project ... Read more

14
votes
Duplicate

[Input System][macOS] Keyboard button A is triggered when taking a scree...

Package: Input System

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Aug 26, 2020

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Focus the Game View Window4. Tak... Read more

0
votes
Fixed

WebcamTexture.devices field is not updated when disconnecting webcam on ...

WebGL

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Aug 26, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1273253-WebCamTexture.zip")2. Make a WebGL build and run it3. Open browser's ... Read more

0
votes
Won't Fix

Hips' Local Rotation gets overridden when Animator.SetBoneLocalRotation ...

Animation

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Aug 26, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.3f1, 2020.2

How to reproduce:1. Open the user's attached project("Bug test.zip")2. In the Hierarchy click on "DefaultMale_Humanoid"3. Enter Play... Read more

1
votes
Fixed

[NetCode] Entity is not rendered and Rotation values are NaN when GhostC...

Package: Unity Netcode

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Aug 26, 2020

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Version/s: 0.3.0-preview.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Cube to appear in t... Read more

1
votes
Fixed

[Android][SpriteAtlas] totalSpriteSurfaceArea get reserialized when swit...

2D

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Aug 26, 2020

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Switch to standalone build target3. Delete Library/AtlasCache4. Enter and exit play mode5. Ch... Read more

0
votes
Fixed

[Shuriken] ParticleSystem is not rendered into a texture when using a Co...

Visual Effects - Legacy

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Aug 26, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached "CommandBufferBug.zip" and Scenes/SampleScene scene2. Select the TheVegetationEngine/GlobalVol... Read more

0
votes
Fixed

[FBX Exporter] Reset functionality is not working for "ExportModelSettin...

Package: FBX Exporter

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Aug 26, 2020

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Version/s: 3.2.1-preview.2, 2.0.1 - Preview 4

Reset functionality is not working for "ExportModelSettings" Preset, refer the attached video Steps to reproduce:1) Create a new pro... Read more

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