Search Issue Tracker
Fixed in 3.2.13
Votes
0
Found in [Package]
3.0.2-preview.1, 3.0.4-preview.1
Issue ID
1188689
Regression
No
[XR] Errors are thrown when Assets/XR folder is deleted
How to reproduce:
1. Create a new Unity project
2. Open Player Settings window and choose "XR Settings" tab
3. Notice that the Assets/XR folder is created
4. Select any other settings tab (or close the window completely)
5. Delete the Assets/XR folder
6. Inspect the console
Expected results: No errors are thrown
Actual results: "SerializedObject target has been destroyed." error is thrown
Reproducible with: 2019.2.8f1, 2019.3.0b6, 2020.1.0a7
Couldn't test with 2017.4, 2018.4 (No package manager/the preview package does not have "XR Settings" tab in Player Settings)
Reproducible with package versions: 3.0.2-preview.1, 3.0.4-preview.1
Does not reproduce with package versions: 2.0.0-preview.3, 3.0.1
Note: Creating/deleting new assets in the "Project" window throws more of the same errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment