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Fixed in 1.0.0-preview.3



Found in [Package]

0.9.5, 1.0.0

Issue ID




[Input System] UI becomes unresponsive when multiple GameObject components reference the same InputActions asset

Package: Input System


How to reproduce:
1. Open user-submitted project (Unity_ButtonFeedback_2019_3)
2. In 'Scene' scene disable the PlayerInput GameObject
3. Enter Play Mode
4. Hover the mouse over one of the buttons - the buttons get highlighted
5. Exit Play Mode, enable the PlayerInput GameObject
6. Enter Play Mode and hover the mouse over one of the buttons

Expected result: the buttons get highlighted
Actual result: nothing happens

Reproducible with: 2019.2.8f1, 2019.3.0b6, 2020.1.0a7
Could not test with: 2017.4.33f1, 2018.4.10f1(regressed package version unavailable)

Reproducible with package versions: 0.9.5, 1.0.0
Not reproducible with package versions: 0.9.4

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