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ScriptedImporter fields not displayed as read-only in Inspector
Steps to reproduce:1. Open attached Unity project "ScriptableImporter_EditableAsset.zip"2. Click on Test.qte3. Look at the Inspector... Read more
Sub particles aren't being activated in preview mode
repro:- import the unitypackage- open the scene and the timeline- scrub the control track Subn emitter is never launched, in playmod... Read more
Runtime performance test suites are failing due to inaccessible type
It fails to create player with: `PanelOwner is inaccessible due to its protection level` Introduced by:https://ono.unity3d.com/unity... Read more
Particle Effect Window curve settings icons are out of place
Steps to reproduce:1. Create new project2. Create new Particle System3. Open Particle Effect window4. Enable Size by Speed module5. ... Read more
[Timeline] Prefabs can not blend with blendShape property when they are ...
Using timeline and prefabs can sometimes throw warnings in the console and reset the transformation values of a prefab. This warning... Read more
Exception in OnPreprocessBuild makes 'Build and Run' fail while 'Build' ...
Steps to reproduce: 1. Open attached project2. Open Build Settings3. Do 'Build' and notice that build succeeds4. Do 'Build and Run' ... Read more
[Shuriken] After removing sub emitter it's particles are still visible
Steps to reproduce:1. Download 94699_repro.zip and open "Particles" scene2. Select "Parent" game object3. Navigate to Particle syste... Read more
SceneManager.sceneUnloaded gets called when interacting with objects usi...
Steps to reproduce:1.Open attached ‘sceneunloaded.zip' Unity project2.Enter Play mode3.Select ‘Cube’ object in Hierarchy4.Select any... Read more
Changing generic animation to legacy while it is used in timeline throws...
How to reproduce:1. Open the attached project2. Open test scene and select Eskimo_23. If you open its timeline playable you can noti... Read more
PersistentManager::ReadObject crash when exiting Unity if VSCode plugin ...
To reproduce:1. Open users attached project "RaycastPlatformer.zip"2. Navigate to VSCode > Plugins > Editor3. Save the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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