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Runtime theme default.tss.asset failed to be loaded from uitk package wh...
The runtime theme default.tss.asset failed to be loaded from uitk package while importing the package. Steps:1 - Create a new projec... Read more
[ShaderGraph] Transform direction from view to world is outputing a wron...
Steps to reproduce:- See attached screenshot for nodes layout : vec3(0,1,0) -> transform direction from world to view -> trans... Read more
[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...
How to reproduce:1. Open URP project2. Set platform to iOS3. Enable “Development Build” property in Build Settings4. Build & Run... Read more
CheckConsistency error on saving modified Prefabs with AssetDatabase.Sav...
How to reproduce:1. Open the user-submitted project2. Open the Prefab "Image" located in Assets>DelTest3. Select the Child GameOb... Read more
Instance overrides indicator remains in the Hierarchy when prefab assets...
Steps:1. Add Cube and Sphere GameObjects to Hierarchy2. Convert them to prefabs3. Remove Box Collider component from Cube prefab ins... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...
How to reproduce:1. Open the attached "1357414.zip" project2. Go to Window -> Asset Management -> Addressables -> Groups3. ... Read more
Shader compilation error is thrown when #pragma target is set to 3.0 or ...
How to reproduce:1. Open the attached project "1358042.zip"2. Select the "TestShader" Shader in the Assets folder3. In the Inspector... Read more
[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Str...
How to reproduce:1. Open the attached project "My project.zip"2. Open Project Settings window and select Player category3. In the Pl... Read more
MissingMethodException when using MiniMap in GraphView and UI Toolkit is...
How to reproduce:1. Open the user-submitted project2. Open the Menu Item "Bug Reports > Graph Window MissingMethod" Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved