Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.2.X, 2022.1.X
Votes
1
Found in
2020.3
2020.3.16f1
2021.1
Issue ID
1358995
Regression
No
[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Stripping Level is set to High
How to reproduce:
1. Open the attached project "My project.zip"
2. Open Project Settings window and select Player category
3. In the Player Settings make sure Scripting Backend is set to IL2CPP and Managed Stripping Level is set to High
4. File > Build and Run
Expected result: build completes
Actual result: build fails
Reproducible with: 2020.3.17f1, 2021.1.19f1
Could not test with: 2019.4.30f1 (dll error), 2021.2.0b9, 2022.1.0a7 (argument error)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a2
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b6
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.11f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.27f1