Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.2.X, 2022.1.X
Votes
1
Found in
2020.3
2020.3.16f1
2021.1
Issue ID
1358995
Regression
No
[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Stripping Level is set to High
How to reproduce:
1. Open the attached project "My project.zip"
2. Open Project Settings window and select Player category
3. In the Player Settings make sure Scripting Backend is set to IL2CPP and Managed Stripping Level is set to High
4. File > Build and Run
Expected result: build completes
Actual result: build fails
Reproducible with: 2020.3.17f1, 2021.1.19f1
Could not test with: 2019.4.30f1 (dll error), 2021.2.0b9, 2022.1.0a7 (argument error)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "The referenced script (Unknown) on this Behaviour is missing!" warning is thrown on SceneIDMap when using a built-in template from HDRP
- Error "UXML validation error: Line 3, Position 6: The element 'VisualElement' in namespace 'UnityEngine.UIElements' has incomplete content." is present when running the test for Schema Definitions
- The light range of HDRP realtime spot lights is halved when HDRPAsset Lit Shader Mode is set to Forward or Both
- Shortcut is set for the wrong function when changing multiple shortcuts
- "[CreateProperty]" on nullable generic types causes compilation error when using a non-nullable type
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a2
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b6
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.11f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.27f1