Search Issue Tracker
Fixed in 1.0.0-preview.18
Votes
0
Found in [Package]
1.0.0-preview.16
Issue ID
1362004
Regression
No
MissingMethodException when using MiniMap in GraphView and UI Toolkit is imported in the project
How to reproduce:
1. Open the user-submitted project
2. Open the Menu Item "Bug Reports > Graph Window MissingMethod"
Expected result: The CustomGraphWindow opens without errors and is fully functional
Actual result: The CustomGraphWindow opens with errors in the Console window and cannot be zoomed in/out
Reproducible with: 1.0.0-preview.16 (2020.3.17f1)
Not reproducible with: built-in (2021.1.18f1, 2021.2.0b9, 2022.1.0a7)
Could not test with: 2019.4.29f1 (UI Toolkit package not available)
Error in the Console window:
MissingMethodException: UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement.get_worldTransformInverse()
UnityEditor.Experimental.GraphView.MiniMap.DrawMinimapContent () (at /Users/bokken/buildslave/unity/build/Modules/GraphViewEditor/Elements/MiniMap.cs:356)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
Resolution Note (fix version 1.0.0-preview.18):
Fixed in: built-in (2021.1.0a1), 1.0.0-preview.18