Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a7
Issue ID
1362123
Regression
No
Instance overrides indicator remains in the Hierarchy when prefab assets are replaced
Steps:
1. Add Cube and Sphere GameObjects to Hierarchy
2. Convert them to prefabs
3. Remove Box Collider component from Cube prefab instance
==> Cube prefab instance has a blue line that indicates overrides (Ok)
4. Drag Sphere prefab asset on top of Cube prefab asset
5. Choose "Replace anyway" from the appeared dialog
==>
Cube prefab instance still has a blue line that indicates overrides (Wrong)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
- [Windows] Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
- Shader variants take too much memory at runtime
- [HDRP][VFX] Output mesh with default shader is incorrectly sorted before the HDRP fog
- Error "'GamepadSpeakerOutputType' does not exist in the namespace 'UnityEngine'" occurs in the Console when building a project
Add comment