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0
votes
Fixed

Sprite's Order in Layer is ignored when editing a Prefab with a Sprite a...

Scene Management

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Dec 04, 2020

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Version/s: 2020.1.0a5, 2020.2

How to reproduce:1. Open the attached "1297288 repro" project2. Open the "Test" Prefab from Assets > Scenes folder3. Select the "... Read more

2
votes
Fixed

EditorGUI.RectIntField fields have different Width and Height compared t...

IMGUI

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Dec 04, 2020

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Download and open the attached project "RectIntTest.zip"2. Open scene 'SampleScene'3. Select GameObject 'TestO... Read more

0
votes
Fixed

[IMGUI] The properties under Scoped Registries are overlapping when the ...

IMGUI

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Dec 04, 2020

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Version/s: 2021.1.0a8, 2021.1.0a9

Button text is clipping and properties are going out of pannel under Scoped Registries of Package Manager while decreasing the size ... Read more

0
votes
Fixed

[Localization] Export XLIFF generates table with Notes node when notes a...

Package: Localization Package

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Dec 04, 2020

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Version/s: 0.9.0-preview

How to reproduce:1. Open attached "Localization_XLIF_export_bug.zip" project2. Select Window/Asset Management/Localization Tables3. ... Read more

0
votes
Fixed

[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...

Progressive Lightmapper

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Dec 04, 2020

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Version/s: 2019.4.15f1

Repro:1) Be sure to have iOS support installed.2) Create new project and set build target to iOS.3) Generate standard reflection pro... Read more

2
votes
Won't Fix

Crash on AtomicStack::Pop when using Parallel.For to create entities in ...

Scripting

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Dec 04, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the project from "parallel_for.zip"2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0... Read more

0
votes
Fixed

Spamming warning in URP Template

Shader System

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Dec 04, 2020

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Version/s: 2019.4, 2021.1

Steps:1. Create new URP template2. Change package manifest to use local Graphics folder, latest master3. Open SampleScene4. Observe ... Read more

0
votes
Fixed

[Bolt] FMOD Unit Options in Bolt resetting when entering Play Mode

Package: Visual Scripting

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Dec 04, 2020

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Version/s: 1.4.13

Reproduction steps:1. Create a new project2. Import Bolt and FMOD ("FMOD for Unity" in Asset Store)3. In the top-left menu bar navig... Read more

0
votes
Won't Fix

[UI/UX] "Force stop" and "Cancel" buttons don't disappear after finishin...

Progressive Lightmapper

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Dec 04, 2020

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Version/s: 2019.4, 2021.1, 2021.1.0a7

Steps to repro:1. Create new project;2. Open "SampleScene" scene;3. Select File>New Scene;4. In the appeared window select "Basic... Read more

0
votes
Fixed

Colors of scene change when going from windowed to fullscreen mode using...

DirectX12

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Dec 04, 2020

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Version/s: 2020.1.0a6, 2020.2, 2021.1, 2021.1.0a7

How to reproduce:1. Open the attached project2. Make sure that Direct3D12 and Linear color space is selected in the Player settings3... Read more

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