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[Addressables] 'aa' folder is not deleted when build fails
How to reproduce: 1. Open the user attached project 2. Build it using IL2CPP as Scripting Backend 3. Build it using Mono into the sa... Read more
EditorGUILayout.Popup ignores GUILayoutOption when the GUILayoutOption's...
How to reproduce: 1. Open the attached project "1194121.zip" 2. Open the TestEditor window (TestEditors -> TestEditorWindow) 3. Clic... Read more
[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...
How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more
Freeze or crash on Unity::HingeJoint::ReleaseAndCreateJoint() when openi...
How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2018.4.12f1, 2019.2.11f1, 2019.3.0... Read more
[TMP] Dropdowns end up with leftover blockers when showing and hiding th...
How to reproduce: 1. Open user-submitted project (TMP_DropDown_Bug) 2. Open Window > General > Test Runner 3. Select the 'PlayMode' ... Read more
[OSX] Crash on gpumInitializeIOData.cold.1 when baking lights in a Scene...
How to reproduce: 1. Open the "SampleScene" Scene in the user-supplied project 2. Wait for the lighting bake to begin 3. Observe the... Read more
[URP] Terrain with Terrain Lit shader is rendered incorrectly when switc...
To reproduce: 1. Open attached project; 2. Open "repro" scene; 3. Make sure DX11 is the main Graphics API (Edit > Project Settings ... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps: 1. Open attached project "1194086_animation_controller" 2. From the File Explorer, open "New Animator Controller... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
[HDRP] Fullscreen Debug Mode does nothing on setting any value after any...
Fullscreen Debug Mode does nothing on setting any value after any option set to Material in Render Pipeline Debug window Steps to r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled