Search Issue Tracker
Fixed in 10.1.0
Votes
0
Found in [Package]
10.0.0-preview.27
Issue ID
1276623
Regression
No
"InvalidCastException: Specified cast is not valid." error is thrown when .pcache file contains a byte property type
How to reproduce:
1. Open a new URP/HDRP project
2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package Manager)
3. Add the attached "test.pcache" file into the created project's Assets folder
4. Observe the Console log in the Editor
Expected result: No errors are thrown in the Console log
Actual result: "InvalidCastException: Specified cast is not valid." error message is thrown in the Console log (Full error message in the edit)
Reproducible with: 4.1.0-preview (2018.4.27f1), 7.5.1 (2019.4.11f1), 9.0.0-preview.54 (2020.1.6f1), 10.0.0-preview.27 (2020.2.0b3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (fix version 10.1.0):
Fixed in: 10.1.0