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A movable element in with a dropdown starts following the cursor Graph E...
How to reproduce:1. Create a new Unity Project using the Universal Render Pipeline template2. In the Project window Right Click and ... Read more
[UIToolkit] Buttons located closest to the side don't get focused when g...
How to reproduce:1. Open the attached '1298017.zip' project2. Open the 'Focus Tests' Scene (Scenes > Focus Tests)3. Enter the Pla... Read more
"Importer(TextScriptImporter) generated inconsistent result" on importin...
"Importer(TextScriptImporter) generated inconsistent result" warning appears when importing new text file with the same timestamp, s... Read more
Crash when Exiting Play mode with Multiple scenes loaded
Reproduction steps:1. Open user attached Project2. Open "Assets/Main" scene3. Add AurimasUIScene and BaseWithPlayerController into M... Read more
[Linux] [Simulator] Extra space appear in System Language Dropdown list ...
Alignment missing in System Language Dropdown in Application Settings under Control Panel, List started form middle, Refer attached ... Read more
ReorderableList allocates a lot of memory when inspecting multiple targets
How to reproduce:1. Open the attached project2. In the Hierarchy search for "test" and select all of the objects3. In the object Ins... Read more
ImGUI vector3 / vector2 alignment for short wided inspector break readab...
Step to reproduce:1 - Display an Inspector that show a Vector2 or a Vector3 using EditorGUILayout.PropertyField (example Collider)2 ... Read more
[Shader Graph] Graph Inspector sticks to mouse after using dropdown
Steps to repro:1) change a drop-down on the shadergraph graph inspector2) observer that it sticks to the mouse (see attached gif) Read more
[MacOS] [Linux] "No Engine References" setting does not work when enable...
Reproduction steps:1. Create a new project2. Import contents of "ASMFILES.zip" into the assets folder of the project3. In Editor, se... Read more
[Profiler] Hierarchy randomly hides parts of the sample hierarchy if Edi...
How to reproduce:1. Open any Unity Project2. Open the Profiler Window (Ctrl/Cmd +7)3. Load in the Attached profiler data file4. Got ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open