Search Issue Tracker

Fixed in 2020.1.X

Votes

1

Found in

2018.4

2019.2

2019.2.0f1

2019.3

2020.1

Issue ID

1198442

Regression

No

RaycastResult.sortingLayer always returns the default Layer when Raycast hits a GameObject with a Tilemap Renderer

2D

-

How to reproduce:
1. Open the user-submitted project "RaycastHit.sortingLayer.zip"
2. Open the SampleScene
3. Enter Play mode
4. Click on the Tilemap GameObject

Expected result: "My Sorting Layer" is printed as RaycastResult.sortingLayer
Actual result: "Default" is printed as RaycastResult.sortingLayer

Reproducible with: 2018.4.13f1, 2019.2.14f1, 2019.3.0b12, 2020.1.0a14

Notes:
Could not test on Unity 2017.4, due to a fatal error being thrown when opening the project.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.