Search Issue Tracker
Fixed in 1.3.0-preview.5
Votes
0
Found in [Package]
1.3.0-preview.3
Issue ID
1198364
Regression
Yes
Inline curves are incorrectly drawn when panning
To reproduce:
1. Open the timeline window (Sequencing -> Timeline)
2. Select a Gameobject and create a new timeline
3. Add an animation track
4. Add keyframes to the animation track
5. Open the inline curves
6. Pan the timeline (with the middle mouse button)
Expected result: The keyframes should always be drawn at the correct time.
Actual result: The inline curves are incorrectly drawn. The keyframes are not drawn at the correct time when panning. See the attached video.
Note: A project with the correct setup has been added to this bug
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment