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Prefab's thumbnail isn't updated when shader is modified
How to reproduce it:1. Open attached project '1298200.zip'2. Open the 'Presents' > 'Prefabs' folder in the Project view3. Select ... Read more
[ShaderGraph] Error in the Console window does not point to the ShaderGr...
Reproduction steps:1. Open attached "case_1298167.zip"2. In the Project window, open Test.shadergraph3. Observe the error in the Con... Read more
[Mac] Horizontal axis input does not reset to 0 when A or D key is lifted
How to reproduce:1. Open the user's attached "Game Jam Dec 2020 - URP.zip" project2. Open the "Level1" Scene3. Enter Play Mode4. Hol... Read more
An error is thrown when trying to delete an Axis from the Input Manager
How to reproduce:1. Create a new Unity Project2. Go to Edit -> Project Settings -> Input Manager3. Open the Axes array, right-... Read more
ReorderableList not used when field is private in parent class
How to reproduce:1. Open the attached project2. Select the "New Test Child" object and observe the "Non Reorderable" field Expected ... Read more
Entity subscene loading fails with "Loading Entity Scene failed because ...
How to reproduce:1. Open the user's attached project ("sampleproject.zip") Expected result: Entity subscene is loadedActual result: ... Read more
[Mac] Event.current.mousePosition always return top-left corner position...
How to reproduce it:1. Open the user's attached project 'MacMouseGUI.zip'2. Load 'SampleScene'3. Open Build Settings and check if 'D... Read more
[CPU PLM] Baked LOD layers contain NaNs when Progressive Updates flag is...
Jira: https://jira.unity3d.com/browse/GFXGI-489 Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo... Read more
Remove confusing message from Package Inspector window `This package and...
Description:Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps:1. In t... Read more
A movable element in with a dropdown starts following the cursor Graph E...
How to reproduce:1. Create a new Unity Project using the Universal Render Pipeline template2. In the Project window Right Click and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open