Search Issue Tracker

0
votes
Fixed

[PackMan] Package selection reverts to previously installed/removed pack...

Packman

-

Nov 14, 2019

-

Version/s: 2020.1.0a10, 2020.1.0a13

Clicking on some package after installing/removing another package leads to the selection being reverted to the previously installed... Read more

0
votes
Fixed

[Preset] [URP] Cogwheel is overlapped on the Default option in Universal...

Package: Scriptable Render Pipeline Universal

-

Nov 14, 2019

-

Version/s: 7.1.2, 7.1.1

Cogwheel is overlapped on the Default option in UniversalRenderPipelineAsset preset. Steps to repro: 1. Create a new project with U... Read more

0
votes
Won't Fix

OnValidate fails to Undo the changes when one variable depends on another

Scripting

-

Nov 14, 2019

-

Version/s: 2017.4, 2018.3.2f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more

0
votes
Not Reproducible

Override is not applied to the field after script compilation

Scene Management

-

Nov 14, 2019

-

Version/s: 2020.1.0a13

Steps: 1. Open attached project and load SampleScene 2. Select GameObject prefab instance in the scene ==> It has 'FloatVariable' va... Read more

0
votes
Fixed

[Android] Device with OS version lower than 9 won't run Vulkan

Mobile Graphics

-

Nov 14, 2019

-

Version/s: 2020.1.0a14

Steps to reproduce: 1. Open new project 2. In player settings deselect Auto Graphics API and leave only Vulkan 3. Build for Android ... Read more

0
votes
Fixed

3D object loses its Shader in the build when there is a Local keyword in...

Shaders

-

Nov 14, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce: 1. Open User's attached project "ShaderFeatureLocalStrippingIssue-2019.3.zip" 2. Open SampleScene 3. Enter Play ... Read more

0
votes
Fixed

Settings Manager package Sample throws errors when it is imported

Package: Settings Manager

-

Nov 14, 2019

-

Version/s: 0.1.0-preview.8, 1.0.0

Reproduction steps: 1. Open user's attached project "Settings_Manager_package_Sample" 2. Open the Package Manager and select the Set... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

-

Nov 14, 2019

-

Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "Shadows.zip" 2. Open "RecieveShadows" scene 3. Open Frame Debug window 4. Notic... Read more

1
votes
Fixed

Invalid REST API request received - unauthorized client ip address is th...

WebRequest

-

Nov 14, 2019

-

Version/s: 2018.4.0f1, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Create a new project 2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip a... Read more

0
votes
Duplicate

[IL2CPP] converting double to uint32 results in wrong value

IL2CPP

-

Nov 14, 2019

-

Version/s: 2018.4, 2018.4.12f1, 2020.1

How to reproduce: 1. Build the attached project with IL2CPP backend. 2. Run the player 3. Check the "UInt32Max" and "Back to Uint32"... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.