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0
votes
Fixed

MissingMethodException when adding elements to ReorderableList with Stri...

IMGUI

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Oct 31, 2020

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Version/s: 2018.4, 2021.1, 2021.1.0a2

How to reproduce:1. Open user's project "BugReportReorderableList.zip"2. In Top Menu -> Bug -> Open Window3. Press "+" Expecte... Read more

0
votes
Fixed

Crash on UNITY_png_write_row when entering Play Mode

Texture

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Oct 31, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "World"3. Enter Play Mode-- observe crash Reproducible with: 2019.4.... Read more

0
votes
By Design

[XR] [URP] Unexpected LOD Group switching with XR

Package: Scriptable Render Pipeline Universal

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Oct 31, 2020

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Version/s: 8.1

Using URP 10.1 and also today's latest master commit, I see strange LOD switching in XR compared to non-XR behaviour. Not using XR, ... Read more

0
votes
Postponed

[TerrainTools] Concavity mask paints non-highlighted areas when Feature ...

Package: Terrain Tools

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Oct 30, 2020

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Version/s: 3.0.2-preview.3

How to reproduce:1. Open the attached project named "Terrain Tools Test.zip"2. Open the SampleScene3. Select the Terrain4. Switch to... Read more

0
votes
Fixed

Disabling VSync doesn't work on UWP when using D3D12

Universal Windows Platform

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Oct 30, 2020

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Version/s:

1. Create a new project;2. Add a script that disables VSync and logs frame rate;3. Configure to use D3D12 on UWP;4. Build the projec... Read more

6
votes
Fixed

[Shadergraph] Color picker in shader graph doesn't work

ShaderGraph

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Oct 30, 2020

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Version/s: 2019.4.14f1, 2020.2.0a11, 2021.1.0a2

Reproduces on Version: 2021.1.0a2.727was not able to check a1 due to compile errors.Also reproduces in Version 2019.4.14f1 (3d1e81bc... Read more

0
votes
By Design

Frame Buffer is not being cleared in the Player with 2D Renderer Data Asset

Package: Scriptable Render Pipeline Universal

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Oct 30, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the user's attached "TroxDelivery.zip" project2. Go to File -> Build And Run3. Press "Play" in the Playe... Read more

0
votes
Fixed

All Dependent AssetBundles are changed when modifying a SpriteAtlas in S...

Package: Scriptable BuildPipeline

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Oct 30, 2020

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Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the attached project2. In the top toolbar, select Bug Report->Execute3. Inspect the Console Window Expec... Read more

0
votes
By Design

Texture of a large mesh shows artifacts when zoomed in

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the user's attached project("Urp Bug.zip")2. Load "Sample Scene"3. Look at the plane in Scene View Expected... Read more

0
votes
Fixed

[iOS] Crash when closing the app while loading data from ODR

iOS

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Oct 30, 2020

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Version/s: 2018.4, 2018.4.1f1, 2019.4, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open the attached project from the provided link2. In the Menu Bar click "Bundle" -> "Build iOS AssetBundle... Read more

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