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0
votes
Fixed

[Android] Vulkan app crashes with SIGSEGV error on launch

Mobile Graphics

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Nov 25, 2019

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Version/s: 2020.1.0a15

Steps to reproduce: 1. Open new project 2. Set graphics API to Vulkan 3. Launch on Android Expected: App jus launches with built pr... Read more

0
votes
Fixed

[Sprite Editor] Bone name misaligned under "Weight Slider" when a name c...

Package: 2D Animation

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Nov 25, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5

Bone name misaligned under "Weight Slider" panel from "Skinning Editor" when a name has more than 26 letters, also button offset goe... Read more

0
votes
Not Reproducible

[IL2CPP] Generated Mac Xcode project causes a missing GameAssembly.map e...

MacOS

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Nov 25, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a15

How to reproduce: 1. Open the "Il2cppMacTest.zip" project 2. Build the project for macOS with "Create Xcode Project" option 3. Build... Read more

0
votes
Fixed

[Sprite Editor] Blank input is accepted as Bone label in the "Skinning E...

Package: 2D Animation

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Nov 25, 2019

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Version/s: 4.0.0, 3.0.5, 3.0.2

Bone name is accepted as blank/empty in the "Skinning Editor", refer attached screenshot Steps to repro: 1. Create a new project 2.... Read more

0
votes
Not Reproducible

[HDRP] Baked Lightmap Exposure slider does not work unless scene is rebaked

Package: Scriptable Render Pipeline HD

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Nov 25, 2019

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Version/s: 7.1.6, 7.0.0, 6.5.2

Steps to reproduce: 1. Create a new HDRP template project 2. Go to Baked Lightmap mode 3. Adjust the exposure setting 4. Observe tha... Read more

0
votes
Fixed

[Sprite Editor] Bone gets created even though clicked on Visibility Pane...

Package: 2D Animation

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Nov 25, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5

While creating Bones if clicked on Visibility Panel, Bone gets created in the skinning editor under "Sprite Editor" Window, also whe... Read more

0
votes
Fixed

[Sprite Editor] NullReferenceException is thrown on "Shift+1" key pressi...

Package: 2D Animation

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Nov 25, 2019

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Version/s: 4.0.0, 3.0.5, 3.0.2

NullReferenceException is thrown on "Shift+1" key pressing in the Skinning Editor to "Reset Pose" of character under "Sprite Editor"... Read more

0
votes
Fixed

Batch editing assets is massively slower with Asset Pipeline v2 compared...

Asset - Database

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Nov 25, 2019

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Version/s: 2019.3, 2019.3.0b12, 2020.1

To reproduce: 1) Open attached project 2) Make sure Asset Pipeline is set to v2 in Editor Settings 3) Run the only test in Test Runn... Read more

0
votes
Fixed

Unable to deactivate Toggle Group component with the checkbox in the Ins...

uGUI

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Nov 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

How to reproduce: 1. Open attached project "New Unity Project (10).zip" and scene "New Scene" 2. In Hierarchy, select Canvas -> Pan... Read more

1
votes
Fixed

[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...

Package: Vector Graphics

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Nov 25, 2019

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Version/s: preview.32-1.0.0, preview.10-2.0.0

How to reproduce: 1. Open attached project "TestSVG.zip" and scene "SampleScene" 2. Observe Scene/Game view's image Expected resul... Read more

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