Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4
2018.4
2019.2
2019.3
2019.3.0b12
2020.1
Issue ID
1200830
Regression
No
Unable to deactivate Toggle Group component with the checkbox in the Inspector
How to reproduce:
1. Open attached project "New Unity Project (10).zip" and scene "New Scene"
2. In Hierarchy, select Canvas -> Panel
3. In Inspector, make sure that "Toggle Group" component is disabled
4. Enter Play mode
5. In Game view, left-click on a Toggle without a checkmark
Expected result: two toggles are active
Actual result: only the last selected toggle is activated indicating that "Toggle Group" is enabled
Reproducible with: 2017.4.35f1, 2018.4.14f1, 2019.2.15f1, 2019.3.0f1, 2020.1.0a15
Workaround: Delete the component and re-add it when needed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error thrown when changing Scenes in Play Mode
- Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file
- Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is called on Transform
- [Linux] Player consumes more CPU resources when it is running in the background
- Save process is triggered every time when prefab property values are changed by dragging
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a20
It is now possible to disable Toggle Group