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[Improved prefab] Prefab root is not displayed in hierarchy on selecting...
If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more
[A2] ProjectSettings/VFXManager.asset loses serialized references on fir...
Steps to reproduce : - import the project attached and notice that ProjectSettings/VFXManager.asset loses serialized references on ... Read more
[Cloth] Max Distance value doesn't change on dragging in Cloth Constrain...
Checkboxes UI Conflicts with Dragger UI under "Paint" tab in "Cloth Constraints" and doesn't change values Steps to Reproduce: 1. C... Read more
[Addressables] InitializeAsync - Unknown error in AsyncOperation
How to reproduce: 1. Open the attached project (AddressablesTest.zip) 2. Build Addressables 3. Move the generated bundles/catalog to... Read more
[Crash] Player crash in Position out of bounds! when trying to launch an...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project 3) Observe crash on launch The file '/pr... Read more
Profile Analyzer - List of Threads is not strictly ordered
How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more
Thread settings in the Profile Analyzer Window are saved when the apply ...
How to reproduce: 1. Open the attached project 2. Open the Profiler Window (Window -> Analysis -> Profiler) 3. Open the Profile Anal... Read more
References to ScriptableObject are lost when ScriptableObject is duplicated
Steps: 1. Open attached project 2. Select "Scriptable" ScriptableObject asset ==> It has two references to other ScriptableObject (... Read more
Iterating through SerializedObject array and setting property fields sto...
How to reproduce: 1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene 2. In the Hierarchy window select ... Read more
[Input System] Bindings get cleared for other Control Scheme Actions whe...
How to reproduce: 1. Open tester-attached project (ActionOrder.zip) 2. Open Controls.inputactions 3. Note that All Control Schemes c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects