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0
votes
Fixed

[IL2CPP] IOException: Invalid parameter error is produced when using Fil...

IL2CPP

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Nov 25, 2020

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Version/s: 2018.4, 2021.1

How to reproduce:1. Open the attached project ("FileStream.rar")2. Open "TestScene"3. Build and Run the project (File -> Build an... Read more

0
votes
Fixed

Preprocessor blocks cause script to no longer be recognized as a MonoBeh...

Mono

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Nov 24, 2020

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Version/s: 2020.1.0a7, 2020.2, 2020.2.0b12, 2021.1

Reproduction steps:1. Open user's attached project2. In Project window, select and open the script in Assets folder3. Observe the In... Read more

0
votes
Fixed

[Pixyz] [macOS] Pixyz windows are black, there are no warnings in the c...

MacOS

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Nov 24, 2020

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Version/s: 2020.1, 2020.1.14f1, 2021.1

Reproduction steps:1. Open the project in "PiXYZTest.zip"2. Go to Menu Item Pixyz -> Import Model3. Click Open License Manager Ex... Read more

0
votes
Fixed

Built player takes multiple seconds to shut down

Mono

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Nov 24, 2020

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Version/s: 2020.1.11f1, 2020.3, 2021.1

Reproduction steps:1. Open the attached "case_1295072.zip" project2. Build and Run the SampleScene3. Close the build Expected result... Read more

2
votes
Third Party Issue

Memory fallback allocations happen at the start of the frame and more du...

Package: Entity Component System (ECS)

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Nov 24, 2020

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Version/s: ECS 0.16.0-preview.21

How to reproduce:1. Open the user's attached project("GC_Mainline.zip").2. Enter Play mode3. In the Game View click "Craft Games"4. ... Read more

0
votes
By Design

[Android] Using VertexAttributeFormat.UInt8 in a Mesh results in 0 value...

Mobile Graphics

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Nov 24, 2020

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Version/s: 2019.4, 2019.4.15f1

Reproduction steps:1. Download and open the attached project "VertAttr_Vulkan_Issue.zip"2. Build and run for Android Expected result... Read more

0
votes
Fixed

[Editor] MissingReferenceException when deleting a selected Particle Sys...

Visual Effects - Legacy

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Nov 24, 2020

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Version/s: 2021.1.0a3, 2021.1.0a5, 2021.2.0a1

Repro steps:1. Create a new particle system and select it2. Move in the scene view to make it active and press Delete to remove the ... Read more

0
votes
Duplicate

Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...

OpenGL

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Nov 24, 2020

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Version/s: 2020.2

This was resolved through this PR:https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance... Read more

0
votes
Fixed

[SRP] Editor crashes when creating a RenderTexture with TextureDimension...

Texture

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Nov 24, 2020

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Version/s: 2018.4, 2019.3.15f1, 2021.1

How to reproduce:1. Open the attached "TestCubemap.zip"2. Open the "EuphoriaPipeline.cs" script3. Uncomment the "m_CubeFaceTexture2.... Read more

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