Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
9.0.0
Issue ID
1228201
Regression
Yes
[Outputs] 'InvalidCastException: Specified cast is not valid.' when using any mesh output.
Repro steps:
1. Create a new VFX or open an existing one.
2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)
3. Observe the console errors and the UI of the created output.
Expected outcome:
- The output to render/function correctly, no console errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] RenderTexture with 8 Sample Anti-Aliasing fails to render
- [iOS] UI Toolkit TextField opens the TouchScreenKeyboard in a minimized state when interacted with using an Apple Pencil
- [iOS] TouchScreenKeyboard minimizes when idling after interacting with it using an Apple Pencil
- Hair is not rendered with water physics when overlapping with another GameObject
- SubScene AudioSources play audio automatically in Edit Mode when the Entities Graphics package is installed
Resolution Note:
Not part of the SRP master, only reproducing in an experimental branch. Won't affect users.