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[Packman] Package dropdown does not collapse for packages having multipl...
Package dropdown does not collapse for packages having multiple versions when other versions of the same package are selected from t... Read more
[HDRP] "Generating diff of this object for undo because the type tree ch...
On changing the order of "Custom Passes" from "Custom Pass Volume" component causes the editor to throw below error: "Generating di... Read more
[HDRP] "Enabled" text is overlapping with its input field in the preset ...
Text of the "Enabled" field overlaps with its input field under "Custom Passes" in the preset of "Custom Pass Volume (Script)" refer... Read more
[Themes] Cursor is clipped in search bar of Package manager when using V...
Cursor in the search bar of package manager is clipped when using the font Verdana on Windows or Lucida Grande on Mac. Refer the att... Read more
[HDRP] [Metal] [Vulkan] Editor crashes after assigning HDRP asset on HDR...
Versions tested 2019.3.0f6 + 7.1.7, 7.1.8, 7.2.0 Reproduces only on 7.2.0 System: macOS Catalina 10.15.2 Steps to reproduce: 1) ... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
NullReferenceException for Unity CIL Linker is thrown when dynamic type ...
Steps to reproduce: 1. Open the attached project (case_1213399.zip) 2. Set API Compatibility Level to ".NET 4.x" under Edit -> Proje... Read more
Editor Game window gets dragged by touchscreen input when it is maximize...
How to reproduce: 1. Open attached or create new project 2. Have Game window undocked 3. Start Play Mode 4. Maximize Game window 5. ... Read more
[HDRP] NullReferenceException is thrown continuously when "Lighting" Ove...
On adding "Screen Space Reflection" and "Ambient Occlusion" Override to "Volume Profile" asset throws NullReferenceException continu... Read more
Default presets (e.g. transform, camera, light) are not applied when cre...
How to reproduce: 1. Open the attached 'project-1213372.zip' project 2. In the Hierarchy window select 'Main Camera' and observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel