Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2019.4
2020.1.14f1
2021.1
Issue ID
1296035
Regression
No
[RTX] Editor crashes on Scene change when RayTracingAccelerationStructure.Dispose is called on OnDisable method
How to reproduce:
1. Open the user's attached "BuiltinRTXTest.zip" project
2. Make sure Scene view is visible
3. Open the "SampleScene"
4. Open the "Demo" Scene
Expected result: No crash occurs
Actual result: The editor crashes
Reproducible with: 2019.4.16f1, 2020.1.16f1, 2020.2.0b14, 2021.1.0a9
Could not test with: 2018.4.30f1 (RayTracingAccelerationStructure not supported)
Notes:
- If the issue is not reproducible repeat the 3-4 steps
- The issue is not reproducible when the [ExecuteAlways] attribute is removed from the script
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUIUtility.hotControl controlID value does not change when clicking with the Left Mouse Button
- ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
- UI stops rendering when WaterSurface's Caustics are enabled
- Black screen frame appears in the WebGL Player when the Unity loading screen is over
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
Resolution Note (fix version 2021.1):
Fixed in: 2021.2.0a1
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.2f1
Resolution Note:
Fixed in: 2021.1.0b2