Search Issue Tracker
Duplicate
Votes
5
Found in
2020.2.0a18
2020.2.0b11
2021.1
Issue ID
1295804
Regression
Yes
List view changes to small icons when filtering a list in the Object Picker window
Reproduction steps:
1. Open the attached '1295804.zip' project
2. Open 'SampleScene'
3. In the Hierarchy window select 'GameObject'
4. In the Inspector window press the round button located next to the 'My Object' field
5. Slide the icon size slider all way to the right
6. In the search field of the Object Picker window enter 'test'
7. Observe the Object Picker window
Expected result: The search results are displayed in a large icon list
Actual result: The search results are displayed in a small icon list
Reproducible with: 2020.2.0a18, 2020.2.0b14, 2021.1.0a8
Not reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.16f, 2020.2.0a17
Notes:
- The icon size slider disappears after applying the filter
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
This is a duplicate of issue #1309396