Search Issue Tracker
Duplicate
Votes
5
Found in
2020.2.0a18
2020.2.0b11
2021.1
Issue ID
1295804
Regression
Yes
List view changes to small icons when filtering a list in the Object Picker window
Reproduction steps:
1. Open the attached '1295804.zip' project
2. Open 'SampleScene'
3. In the Hierarchy window select 'GameObject'
4. In the Inspector window press the round button located next to the 'My Object' field
5. Slide the icon size slider all way to the right
6. In the search field of the Object Picker window enter 'test'
7. Observe the Object Picker window
Expected result: The search results are displayed in a large icon list
Actual result: The search results are displayed in a small icon list
Reproducible with: 2020.2.0a18, 2020.2.0b14, 2021.1.0a8
Not reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.16f, 2020.2.0a17
Notes:
- The icon size slider disappears after applying the filter
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #1309396