Search Issue Tracker
By Design
Votes
0
Found in [Package]
12.0.0
Issue ID
1341672
Regression
No
[Core RP Library] The Volume.cs script does not have an icon when the HDRP package is not installed
How to reproduce:
1. Create a new URP project
2. In the Project Hierarchy go to Packages > Core RP Library > Runtime > Volume
3. Observe the Volume.cs script
Expected result: The script has an icon
Actual result: The script does not have an icon
Reproducible with: 2019.4.28f1 (7.6.0), 2020.3.12f1 (10.5.0), 2021.1.11f1 (11.0.0), 2021.2.0a20 (12.0.0)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Resolution Note:
We might overhaul the way icons will work in the future and then this case will be rectified.