Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
Issue ID
1340517
Regression
Yes
[Android] Cannot build with target and min sdk set to 22
When the minimum and target sdk of an Android build are both set to the minimum(22). You cannot build a project. It will fail with this error.
/Users/davidrogers/Unity Test Projects/SpinnyCube/Library/Android/Prj/IL2CPP/Gradle/launcher/src/main/AndroidManifest.xml:4:3-116: AAPT: error: attribute android:extractNativeLibs not found.
Reproducible with 2021.2, 1d7c4be35373295071591f8d5bb635d26a93ced1. Have not tested earlier versions.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "UnassignedReferenceException" is thrown when building the project and a scene is selected in the Project View
- Android Player freezes on some Mali GPU devices when Lighting Cast Shadows changed to OFF at runtime
- Desktop Linux runtime does not respect -popupwindow command line argument
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
thed-venth
Jun 28, 2022 04:14
is this solved?