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Fixed in 2021.2.X
Votes
0
Found in
2020.3
2021.1
2021.1.9f1
2021.2
Issue ID
1341601
Regression
No
Using UsageHints.DynamicTransform disables rendering of VisualElement in the Play Mode
Reproduction steps:
1. Open attached project "1341601.zip"
2. Open "SampleScene" Scene
3. Enter Play Mode
4. Notice how the health bars appear above GameObjects in the Scene
5. Exit Play Mode and open the "WorldSpaceUI.cs" script for editing
6. Find row 53 that holds commented out "//container.usageHints = UsageHints.DynamicTransform;" and uncomment it
7. Save the script and enter the Play Mode once again
Expected result: Health bars appear both when UsageHints.DynamicTransform is used and when it's not
Actual result: Health bars only appear when UsageHints.DynamicTransform is not used, and are not visible when using it
Reproducible with: 1.0.0-preview.14 (2020.3.12f1, 2021.1.11f1), 2021.2.0a21 (UI Toolkit is integrated into the editor itself)
Couldn't test with: 2018.4, 2019.4 (UI Toolkit package is not available)
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Resolution Note (fix version 2021.2):
Fixed in: 2022.1.0a7