Search Issue Tracker

Fixed in 2021.2.X



Found in





Issue ID




Using UsageHints.DynamicTransform disables rendering of VisualElement in the Play Mode

UI Toolkit


Reproduction steps:
1. Open attached project ""
2. Open "SampleScene" Scene
3. Enter Play Mode
4. Notice how the health bars appear above GameObjects in the Scene
5. Exit Play Mode and open the "WorldSpaceUI.cs" script for editing
6. Find row 53 that holds commented out "//container.usageHints = UsageHints.DynamicTransform;" and uncomment it
7. Save the script and enter the Play Mode once again

Expected result: Health bars appear both when UsageHints.DynamicTransform is used and when it's not
Actual result: Health bars only appear when UsageHints.DynamicTransform is not used, and are not visible when using it

Reproducible with: 1.0.0-preview.14 (2020.3.12f1, 2021.1.11f1), 2021.2.0a21 (UI Toolkit is integrated into the editor itself)
Couldn't test with: 2018.4, 2019.4 (UI Toolkit package is not available)

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in: 2022.1.0a7

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.