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[Shader Graph] "Global Illumination" dropdown text gets clipped when the...
"Global Illumination" dropdown text overlap with a dropdown icon when the "Realtime" option is selected under Emission When Shader G... Read more
[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that hav...
[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that have additional root bone set How we can reproduce it using th... Read more
Second time GPU lightmapper is chosen with no supported GPU, no fallback...
The baking get stuck when the static object starts to bake with Progressive GPU light mapper the second time. [PathTracer] Failed t... Read more
[IL2CPP][Android] Property("Comparer") of a Dictionary is not found when...
Steps to reproduce: 1. Open user's attached project "Test2.zip" 2. Build it on android as developer build with Scripting Backend: IL... Read more
[2d] Unity keeps reimporting files even without any change
[2d] Unity keeps reimporting files even without any change Steps to Repro: 1. Download and open the attached project Denguinho.zi... Read more
[Critical] Certain Shaders remain broken when an undeclared variable is ...
Reproduction steps: 1. Create a new Project 2. Create a new Unlit shader 3. In the struct v2f add the following line "float3 test;" ... Read more
[Linux] An existing project can't be added to the Hub projects list if t...
How to reproduce: 1. Create a new OS User 2. Install Unity Hub for the new user 3. Open Unity Hub 4. Add any existing project to the... Read more
[Mac][ShaderGraph] Editor Crashes when Right-Clicking on a Node in a Cre...
How to reproduce: 1. Create a new project and import Shadergraph 2. Create and open a ShaderGraph file 3. Right-click to create a no... Read more
OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Clear the Console Window 3. Create an empty GameObje... Read more
Sprite Atlas Hash changes between build targets
How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset