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[HDRP] Mesh is not rendered when it is using HDRP Tessellation Shader an...
How to reproduce:1. Open the attached project named "Case_1299116"2. Open the OutdoorsScene3. Observe the Game View - the Base gameO... Read more
[ProBuilder] Mesh reverts to its default shape when different Material i...
Reproduction steps:1. Open attached "Pro Builder Mesh Revert Repro.zip" project and Scenes/SampleScene scene2. Select Tools/ProBuild... Read more
[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...
Reproduction steps:1. Open attached project "Case_1299093"2. Build and Deploy the project to a device3. Observe the Xcode Console Ex... Read more
Tooltip is not displayed when using CustomPropertyDrawer
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select 'Test'4. Hover the mouse cursor ... Read more
InspectorElement does not get updated when using Bind()
How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more
TextMeshPro's text goes out of range and Editor crashes when scaling tex...
How to reproduce:1. Open the user's attached "RandomCharacterPromptGenerator.zip" project2. Open the "CharacterGenerator" Scene3. Se... Read more
[iOS][Metal] Crash on CreateBGRA32TextureFromCVTextureCache when launchi...
Steps to reproduce:1. Open the project attached by the user ("RenderPluginBug copy.zip")2. Build the project in Unity3. Run the proj... Read more
Post Processing don't work on build and output null error in log
Creating post processing layer and camera is throwing a null ref. Repo Steps:1. Open the attatched project2. Load 'TestScene'3. Buil... Read more
Custom Script templates defined in the Project don't get applied when cr...
How to reproduce:1. Open the attached '1298935.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more
UnityEditor.SelectionMode is missing Flags attribute
How to reproduce:1. Open the attached user's project ("SelectionModeMissingFlagsAttribute.zip")2. Open "SampleEditorScript.cs"3. Loo... Read more
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