Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2019.4.16f1
2020.2
Issue ID
1298967
Regression
Yes
[iOS][Metal] Crash on CreateBGRA32TextureFromCVTextureCache when launching an app
Steps to reproduce:
1. Open the project attached by the user ("RenderPluginBug copy.zip")
2. Build the project in Unity
3. Run the project from xCode
Reproducible with: 2019.4.19f1, 2020.2.3f1, 2021.1.0a5
Not reproducible with: 2018.4.31f1, 2021.1.0a6, 2021.1.0b5, 2021.2.0a3
Reproducible with:
- iPad 9.7" 6th gen (14.3)
- iPad Air 2 (11.0.3)
- iPhone XR (13.4.1)
- iPhone 8 Plus (12.0)
Not reproducible with:
- VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
- VLNQA00288, Samsung Galaxy J7 (SM-J730F), Android 8.1.0, CPU: Exynos 7 Octa 7870, GPU: Mali-T830
- VLNQA00004, Meizu MX5 (MX5), Android 5.0.1, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
- VLNQA00333, Hmd Global Nokia 7 plus (Nokia 7 plus), Android 10, CPU: Snapdragon 660, GPU: Adreno (TM) 512
- VLNQA00099, Google Pixel XL (Pixel XL), Android 9, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530
- VLNQA00052, Xiaomi MI MAX (MI MAX), Android 7.0, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510
- Mac Standalone
Notes:
- Reproducible with Metal, not reproducible with GLES3 or GLES2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a6
Resolution Note (fix version 2020.3):
Fixed in 2020.3.4f1