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0
votes
Fixed

[UI] Animation transition is shown as taking different path when transit...

Animation

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "case_1171704" project2. Open the "BugScene"3. Make sure the Animator window of a "Cube" GameO... Read more

0
votes
Fixed

Logo options animation lags when selecting the "Draw Unity Logo" checkbox

Settings Window

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Jul 24, 2019

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Version/s: 2019.1.0b6, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

Steps to reproduce:1. Create a new project.2. Go to Build Settings -> Player -> Splash Image -> Logos.3. Press "Draw Unity ... Read more

0
votes
Fixed

[UI] Text gets clipped in Baked Lightmap Preview window when Lightmap Cu...

Progressive Lightmapper

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Jul 24, 2019

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Version/s: 2019.2.0f1

Text gets clipped in Baked Lightmap Preview window when Lightmap Culling option is selected. Steps to repro:1. Open the attached pro... Read more

1
votes
Won't Fix

.asmdef files are corrupted when importing custom package

Asset - Database

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download the attached 'PackageProject.zip' project2. Open a new project3. Open Package Manager4. In Package Mana... Read more

0
votes
Fixed

[OptiX] OptiX denoiser option unavailable when mixing GPUs matching and ...

Progressive Lightmapper

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Jul 24, 2019

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Version/s: 2019.1, 2019.2, 2020.1

Let's take the following setup as an example:[Optix] Number of Devices = 2[Optix] context is using local device 0: GeForce GTX 1080 ... Read more

0
votes
Fixed

[Android][IL2CPP] Environment.StackTrace doesn't return anything on 32-b...

Mobile

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Jul 24, 2019

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Version/s: 2017.4.7f1, 2017.4.29f1

Repro steps:1. Open attached project2. Make sure Scripting Backend is set to IL2CPP3. In Player Settings -> Target Architectures ... Read more

0
votes
Fixed

Command line arguments are passed twice in the built player when using S...

Windows

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Jul 24, 2019

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Version/s: 2019.3.0a7, 2019.3.0a8

How to reproduce:1. Open user-submitted project (argstest)2. Open the SampleScene3. Build the project4. Launch the player with any c... Read more

0
votes
Postponed

[Direct3D12] Black screen appears before entering in Maximized Play mode

Windows

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Jul 24, 2019

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Version/s: 2019.1.0a9, 2019.1.0a10, 2019.1.0a11, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Black screen appears before game window maximizes in play mode. Steps to repro:1. Create a new project.2. File > Build Settings &... Read more

0
votes
Duplicate

Changing the Architecture in the Build Settings breaks the Package Manag...

UI Toolkit

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Jul 24, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Build settings and Package Manager windows3. Change the architecture settings Ex... Read more

0
votes
Fixed

[Terrain] Rendering with Base Map doesn't return after drawing texture t...

Terrain

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Jul 23, 2019

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Version/s:

Reproduced on:Version 2019.3.0a10 (7c94a84d850a)Sat, 13 Jul 2019 06:10:10 GMTBranch: trunk Summary:The terrain doesn't render using ... Read more

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