Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a7
2019.3.0a8
Issue ID
1171655
Regression
Yes
Command line arguments are passed twice in the built player when using System.Environment.CommandLine
How to reproduce:
1. Open user-submitted project (argstest)
2. Open the SampleScene
3. Build the project
4. Launch the player with any command line argument
Expected result: the command line argument is only passed once
Actual result: the command line argument is passed twice
Reproducible with: 2019.3.0a7, 2019.3.0a11
Not reproducible with: 2017.4.30f1, 2018.4.5f1, 2019.1.12f1, 2019.2.0b10, 2019.3.0a6
Notes:
A pre-built project with the issue is also present in the submitted archive
Could not reproduce on macOS
Reproduced with both Mono and IL2CPP
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
Add comment