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0
votes
Won't Fix

[WebGL] WebGL build crash when executed in Firefox 32-bit

WebGL

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Feb 04, 2021

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Version/s: 2019.4, 2019.4.19f1, 2020.2, 2021.1

Reproduction steps:1. Open the attached project ("1311958Repro.zip")2. Switch to WebGL platform3. Build and run the project4. Open t... Read more

0
votes
Duplicate

[Android][OpenGLES 2] App crashes in Development build on touch input on...

Android

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Feb 04, 2021

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Version/s: 2021.1.0a8, 2021.2

Reproduction steps:1. Open the attached project "EmptyTest.zip"2. In the Project window under the "Assets" folder open "TerrainTest.... Read more

0
votes
Fixed

Scene view/GameObjects become black when the Camera is far away from the...

Package: SRP HD Template

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Feb 04, 2021

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Version/s: 8.3.1

How to reproduce:1. Open the attached "1311292_Repro" project2. Open the Scene "SampleScene"3. Observe the Game view Expected result... Read more

0
votes
Duplicate

GoogleSheets NullRefException when pulling empty cell

Package: Localization

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Feb 04, 2021

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Version/s: 0.10.0-preview

How to reproduce:1. Create a new String Table Collection for multiple languages (2 or more)2. Add some entries for 1 language but le... Read more

0
votes
Fixed

[Shadergraph] Undoing an inline input entry to a node while an edge is p...

Package: Shader Graph

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Feb 03, 2021

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Version/s: 10.2.2

Reproduces in Master going back to 10.2.2Doesn't repro in 9.0.0-preview.73 Repro steps:1. Create a Universal Lit shadergraph2. Plug ... Read more

0
votes
Not Reproducible

[Profiler] Crash on profiling::Profiler::StartNewFrameSeparateThread

Profiling

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Feb 03, 2021

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Version/s: 2018.4, 2018.4.24f1

Reproduction steps:-Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to user ... Read more

0
votes
Fixed

[UIR] R32G32B32A32_SFloat Not Supported on OpenGL ES 3.0 and 3.1

UI Toolkit

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Feb 03, 2021

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Version/s: 2019.4

With OpenGL ES 3.0 and 3.1, when the device supportes texture sampling from the vertex shader, we store the shader info data in a RG... Read more

0
votes
Fix In Review

[ECS] Entity with CompositeScale does not scale around ScalePivot

Package: Entity Component System (ECS)

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Feb 03, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps:1. Open attached project "TestProject.zip" and scene "SampleScene"2. Enter Play Mode3. Observe "compositeScaleCub... Read more

0
votes
By Design

Unity CPU usage spikes to 30% when Time Node is connected to any other N...

Package: Shader Graph

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Feb 03, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the "ShaderGraphTime.zip" project2. Open the "Time" Shader Graph in the Project window3. Connect Time Node ... Read more

0
votes
Fixed

[DX12/Vulkan] Compute shader (Sort): Property (deadElementCount) at kern...

Package: Visual Effect Graph

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Feb 03, 2021

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Version/s: 10.3.0

Repro steps:1. Open an HDRP/VFX-enabled project2. Set the project's Graphics API to DX12 or Vulkan.3. Import the attached package.4.... Read more

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