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Fixed in 6.0.0

Votes

0

Found in [Package]

5.1.0

Issue ID

1305215

Regression

No

[2D][Sprite Shape] Having secondary normals on edge sprite variant causes lighting issues on other variants

Package: 2D Sprite Shape

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[2D][Sprite Shape] Having secondary normals on edge sprite variant causes lighting issues on other variants

Repro steps:
- Open default scene
- Observe green edge on sprite shape lighted up by 2d point light has lighting artifacts
- In Sprite Shape Profile in Assets, remove sprites_3 from edge sprite variant list
- Observe lighting artifacts disappear

  1. Resolution Note (fix version 6.0.0):

    A fix for this issue is available on 2D Sprite Shape package 6.0.0 and above on Unity 2021.2.0a13 and above

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