Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2021.1.0a5
2021.1.0b1
2021.2
Issue ID
1305198
Regression
Yes
[SerializeReference] Editor crashes when creating a GraphView Node after deleting a GraphView Node with SerializedProperty
How to reproduce:
1. Open the user's attached "SerializedReferenceCrash.zip" project
2. Double-click the "State Graph" GameObject in the Project window
3. Drag the "Value" Node's value property into empty space in the State Graph window
4. Create a Comparison Node
5. Delete the Comparison Node
6. Repeat the 3-5 steps
Expected result: Comparison Node is created
Actual result: Editor crashes
Reproducible with: 2021.1.0a5, 2021.1.0b3, 2021.2.0a2
Not reproducible with: 2019.4.18f1, 2020.2.2f1, 2021.1.0a4
Could not test with: 2018.4.31f1 (SerializedProperty not supported)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0b8