Search Issue Tracker
[Shadergraph] [MacOS] Delete key doesn't work to delete nodes
Repro steps:1. Create a shadergraph2. Create a node3. Select the node4. Press deleteExpected result: the node is deletedActual resul... Read more
[XR] Player.log is spammed with "[XR] Error determining if we should qui...
Reproduction steps:1. Make sure Oculus Service is disabled2. Open the user's attached "Test_VR_XRig.zip" project3. Build and Run the... Read more
Timeline Marker track is opened when dragging an object on the timeline
1) Open timeline window2) Create a new timeline3) Drag any Gameobject on the timeline window. You have to move the mouse over the ed... Read more
Can't delete a track that cannot be loaded in the Timeline window
How to reproduce:1. Open the user's attached to project "TimeLineProjectI'veProbablyAlreadyCopied.zip"2. Load "TimelineSubEmitter_Bu... Read more
[Editor] Mesh filtering in Project window (t:Mesh) doesn't show any Meshes.
Mesh filtering in Project window (t:Mesh) doesn't show any Meshes. Read more
GeometryUtility.CalculateFrustumPlanes/TestPlanesAABB returns true when ...
Reproduction steps:1. Open the attached project "PlaneCheckRepro.zip"2. Open "SampleScene" scene3. Select the Main Camera gameObject... Read more
Editor crashes when Particle System Prewarm property is enabled and Sub-...
How to reproduce:1. Open the user's attached "TestBugWithParticleSystems.zip" project2. Open the "MainScene" Scene3. Expand the "Gam... Read more
[HDRP][DXR] Screen Space Reflections of objects with HDRP Lit Shader Gra...
How to reproduce:1. Open the attached project named "Case_1305335"2. Open the scene named OutdoorsDXRScene3. Select the Game view an... Read more
[Window Layout] 'Layout-header' name fails to update once any Layout is ...
After setting any Layout, on deleting that Layout, Last selected layout name not appears in Layout-dropdown window but still appeari... Read more
TextMeshPro keeps resizing memory buffers when setting text with length ...
How to reproduce:1. Open the user's attached project ("TextMeshProGC.zip")2. Load "SampleScene"3. Open the Profiler and start record... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list