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Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
2
Found in
2020.2.0a14
2020.2.1f1
2021.1
2021.2
Issue ID
1305352
Regression
Yes
Editor crashes when Particle System Prewarm property is enabled and Sub-Emitter has a Trigger property set to Kill or Callback
How to reproduce:
1. Open the user's attached "TestBugWithParticleSystems.zip" project
2. Open the "MainScene" Scene
3. Expand the "GameObject" GameObject in the Hierarchy window
4. Select the "PS_Root" GameObject in the Hierarchy window
Expected result: Particle System is displayed in the Scene view
Actual result: Editor crashes
Reproducible with: 2020.2.0a14, 2020.2.2f1, 2021.1.0b2, 2021.2.0a1
Not reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.1.17f1, 2020.2.0a13
Notes:
- To see what properties does the Particle System contain, disable the "GameObject" GameObject to avoid the Editor crash
- The issue is reproducible when the parent Particle System has the Preward property enabled
- The issue is reproducible with the Inside, Outside, Enter, Exit Trigger
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Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a3
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0b7
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.1f1