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Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...
Reproduction steps:1. Open project "ShaderBuildBugTest.zip"2. Add Post-process layer to the Main Camera in SampleScene3. Build on An... Read more
Assertion failed on expression: 'request.key.guid.IsValid when selecting...
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene"3. Enter Play Mode4. In the Hierarchy, select "Wood... Read more
Virtual Mouse Cursor calls OnClick event twice when doing a submit actio...
How to reproduce:1. Open the attached project's "case_1311114-Project.zip" Scene labeled "GamepadMouseCursorSample"2. Enter the Play... Read more
Infinity loop issue about Sub-Emitters of Particle System Editor
A customer asked me about infinity loop issue occurred at Particle System Editor. Be occurring an infinity loop issue when Sub-Emitt... Read more
HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload eve...
Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent in... Read more
Rigidbody2D.Distance is returning incorrect results when used between a ...
How to reproduce:1. Open the attached project (case_1311101-DistanceTest)2. Open the DistanceTest Scene3. Move the Collision Game Ob... Read more
[HDRP] PRB Accumulation does not work when SSR for Transparents is enabled
Repro steps :- Open attached project- Open SampleScene- Take a look at the reflection in the checker floor (in game view)- Select th... Read more
[Editor] Script modification during playmode will garble Editor UI when ...
How to reproduce:1. Open the example scene in the attached "InputSystem_Warriors_Project.zip" project2. Enter PlayMode3. Edit any sc... Read more
System Cursor input is inverted on vertical axis when using a Gamepad
How to reproduce:1. Open the attached project's Scene labeled "GamepadMouseCursorSample"2. Plug-in a Gamepad3. Enter the Play Mode4.... Read more
UGUI Toggle malfunctions when "Simulated Touch Input from Mouse or Pen" ...
Reproduction steps:1. Open attached project "Input System Mouse Click.zip" and scene "SampleScene"2. In Input Debugger window, enabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size