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0
votes
Fixed

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

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Feb 01, 2021

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Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open project "ShaderBuildBugTest.zip"2. Add Post-process layer to the Main Camera in SampleScene3. Build on An... Read more

0
votes
Fixed

Assertion failed on expression: 'request.key.guid.IsValid when selecting...

Asset - Database

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Feb 01, 2021

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Version/s: 2020.2.0a18, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene"3. Enter Play Mode4. In the Hierarchy, select "Wood... Read more

0
votes
By Design

Virtual Mouse Cursor calls OnClick event twice when doing a submit actio...

Package: Input System

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.8f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project's "case_1311114-Project.zip" Scene labeled "GamepadMouseCursorSample"2. Enter the Play... Read more

2
votes
Fixed

Infinity loop issue about Sub-Emitters of Particle System Editor

Visual Effects - Legacy

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Feb 01, 2021

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Version/s: 2020.2.0f1

A customer asked me about infinity loop issue occurred at Particle System Editor. Be occurring an infinity loop issue when Sub-Emitt... Read more

0
votes
Fixed

HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload eve...

Package: Scriptable Render Pipeline Core

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Feb 01, 2021

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Version/s: 10.3.1

Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent in... Read more

0
votes
By Design

Rigidbody2D.Distance is returning incorrect results when used between a ...

Physics2D

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Feb 01, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1311101-DistanceTest)2. Open the DistanceTest Scene3. Move the Collision Game Ob... Read more

0
votes
Fixed

[HDRP] PRB Accumulation does not work when SSR for Transparents is enabled

Package: Scriptable Render Pipeline HD

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Feb 01, 2021

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Version/s: 12.0.0

Repro steps :- Open attached project- Open SampleScene- Take a look at the reflection in the checker floor (in game view)- Select th... Read more

0
votes
Not Reproducible

[Editor] Script modification during playmode will garble Editor UI when ...

Package

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2

How to reproduce:1. Open the example scene in the attached "InputSystem_Warriors_Project.zip" project2. Enter PlayMode3. Edit any sc... Read more

6
votes
Fixed

System Cursor input is inverted on vertical axis when using a Gamepad

MacOS

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.8f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "GamepadMouseCursorSample"2. Plug-in a Gamepad3. Enter the Play Mode4.... Read more

1
votes
Fixed

UGUI Toggle malfunctions when "Simulated Touch Input from Mouse or Pen" ...

Package: Input System

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Feb 01, 2021

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Version/s: 1.1.0-preview.1

Reproduction steps:1. Open attached project "Input System Mouse Click.zip" and scene "SampleScene"2. In Input Debugger window, enabl... Read more

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