Search Issue Tracker

Fixed in 12.0.0 (requested backport for 11 and 10)

Votes

0

Found in [Package]

10.3.1

Issue ID

1311108

Regression

No

HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload every time a C# file is changed.

Package: Scriptable Render Pipeline Core

-

Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent inside of HDAdditionalCameraData.OnEnabled()

After deep profiling the issue, the code for InputRegistering.cs seems to be doing the bulk of the work, where calls to SerializedProperty.GetArrayElementAtIndex end up taking 2.6 seconds

Reproducible on Unity 2020.1.15f1:

1. Download project from here: https://drive.google.com/file/d/1O83GjyevXNPhSWlXtWTLJ96aU8A-Hmd1/view?usp=sharing and open it
2. Make a single C# change and profile
3. Notice that HDAdditionalCameraData.OnEnabled() takes at least 2 seconds

Note: I've attached screenshots of the profiler as well.

Relevant slack discussion: https://unity.slack.com/archives/C20E70CAC/p1611926333075400

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.