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0
votes
Fixed

DrawProcedural with infinite bounds doesn't render when instance is at e...

Camera

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Mar 04, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1225021.zip" 2. Enter Play Mode 3. Adjust the Main Camera so that th... Read more

2
votes
Fixed

'Unsupported material wedge reference mode type' error is thrown when im...

Asset - Importers

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Mar 04, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

To reproduce: 1. Create a new Unity project (or open an existing one) 2. Import the attached 'Test.fbx' file 3. Observe the Console ... Read more

0
votes
Fixed

VFX shader compilation is slow due to recreating all shader each time ne...

Shaders

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Mar 04, 2020

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Version/s:

VFX shader compilation is slow due to recreating all shader each time needlessly. Visible in medium to large projects. Read more

0
votes
Fixed

[HDRP] Max Debug Light Count in ColorAndEdge mode does not do anything

Package: Scriptable Render Pipeline HD

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Mar 04, 2020

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Version/s: 9.0.0 master

In Debug->Lighting->DisplayVolumes->ColorAndEdge slider called MaxDebugLightCount does nothing. Need to remove it if its not intende... Read more

1
votes
Fixed

[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply...

Package: 2D Sprite Shape

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Mar 04, 2020

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Version/s: 3.0.9

[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply on a point of a 90degree angle How we can reproduce it usi... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more

0
votes
Won't Fix

Rendering is not synchronized when V Sync Count option in Quality Settin...

Scene/Game View

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Mar 04, 2020

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Version/s: 2019.3.0a4, 2019.3.3f1, 2020.1, 2020.2

How to reproduce: 1. Create a new project 3. Open the Project Settings 4. Select the Quality module in the Project Settings window 5... Read more

0
votes
Fixed

[Addresables] Addressables causes "Unknown error in AsyncOperation" when...

Package: Build Pipeline - Addressables

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Mar 04, 2020

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Version/s: 1.5.1, 1.6.2

How to reproduce: 1. Open the SampleScene in the attached "-ReproAddresables.zip-" (use Test Bed.zip or see attached files instead... Read more

4
votes
Fixed

[URP] Bloom effect flickers when using Integrated Post-Processing Featur...

Package: Scriptable Render Pipeline Universal

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Mar 04, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project's "case_1224915-Project.zip" Scene labeled "ForestWalk" 2. Enter the Play Mode 3. Pre... Read more

2
votes
Duplicate

[XR][URP][Vulkan] When rendering in multiview and post processing is ena...

Package: Scriptable Render Pipeline Universal

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Mar 04, 2020

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Version/s: 7.2.0

Description When a user creates a new URP project by default post processing is turned on on the camera and in a volume in the sampl... Read more

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