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[iOS] Converting WebcamTexture to Texture2D flips the image horizontally
Steps to reproduce:1. Open the attached project ("1312269.zip")2. Build and deploy "DemoSCene" scene to an iOS device3.Tap the scree... Read more
[Mesh] Blendshapes added w/ AddBlendShapeFrame won't work properly with ...
How to reproduce:1. Open the user's attached "TestCombineMeshes.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Sele... Read more
ArticulationBody.jointPosition is gaining values above 3.14 when using R...
How to reproduce:1. Open the attached project2. Click Play3. Select the Controller GameObject in the Scene Hierarchy4. Press W or th... Read more
URDF robot using ArticulationBody collapses on itself and passes through...
How to reproduce:1. Open the attached project's "case_1312244-Project.zip" Scene labeled "TutorialPoseEstimation"2. Enter the Play M... Read more
SRP Object Transparency Sort Mode/Sort Axis is not changed when setting ...
How to reproduce:1. Open attached project "Case_1312229_sortMode.zip"2. Open "Sample" scene3. Enter PlayMode Expected result: "Custo... Read more
[Shadergraph] selecting stack nodes after coming back to the shadergraph...
Repro steps:1. Open a shadergraph2. Switch to another tab3. Switch back to your shadergraph4. Select a stack nodeExpected result: it... Read more
[TerrainTools] When settings are changed via the Terrain Tools Toolbox, ...
If the user modifies Terrain settings via the Terrain Toolbox, the Inspector window does not update until you mouse over the Inspect... Read more
[XR Interaction Toolkit] XRRayInteractor interacts with Interactables wh...
Reproduction steps:1. Open the attached project "case_1312217.zip"2. Load the "UI Interaction" scene3. Enter Play mode4. Try grabbin... Read more
[macOS][IL2CPP] Redundant/unnecessary GameAssembly.dylib files are inclu...
How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Select the "Intel - 64 bit + App... Read more
Undoing creation of a Terrain Object will not remove the newly created T...
When you create a new Terrain asset within the Unity Hierarchy or from the Terrain Tools Toolbox, a new Terrain.asset file is create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size